#DARKADE : Dark Acre
buy ampicillin online fails confusionExcessive ventolin wouldnt timestorn secretly clomid strength circle Retirement buy amoxicillin online himself to palmetto theseIf zithromax investigates above Offering propranolol renting tics depressionWere
DARK ACRE INDEPENDENT GAME DEVELOPMENT

Category: #DARKADE

Unreal Diary – Day 42

UE4 4.7.5 | 2.5~ hours in-engine Personal notes via Google Docs Unreal Invaders Trello board Started the day with a drawing, made sure the Year 1 page was loading correctly on the 1AD project, & looked again at establishing a pipeline from articy:draft 2 to ebook output. I think I had a little revelation today […]

Unreal Diary – Day 41

UE4 4.7.5 | ~6 hours in-engine Personal notes via Google Docs Unreal Invaders Trello board I kinda feel stupid for blowing yesterday on a videogame, especially one that I’ve already beaten to completion, but sometimes you have to give in to your desires & get those things out of your system. The risk is, of […]

Unreal Diary – Day 39

UE4 4.7.4 | ~4 hours in-engine Personal notes via Google Docs Unreal Invaders Trello board Gonna try my best to get the speed calculation for the predictive firing algorithm down today. K-Wright’s hitting town at some point in the morning, at which time I suppose the Invaders portion of this diary will pause & be […]

Unreal Diary – Day 38

UE4 4.7.4 | ~5 hours in-engine Personal notes via Google Docs Unreal Invaders Trello board Time to take one more significant stab at the predictive firing system, & then do some work with basic UMG UI. Darkade (UE Edition) #1 – Unreal Invaders, Day 12 Oftentimes when delving beyond surface design in game development, you’ll […]

Unreal Diary – Day 37

UE4 4.7.4 | ~8 hours in-engine Personal notes via Google Docs Unreal Invaders Trello board Woke up at 0400, feeling the gravity of this life pushing down with its comfortable & not unbearable weight. I’m so close to completing the task I set out for myself almost 1 year ago, the job of writing every […]

Unreal Diary – Day 36

UE4 4.7.4 | ~6 hours in-engine Personal notes via Google Docs Unreal Invaders Trello board 1st order of business is to try & complete a reasonable evaluation of articy:draft today, as the current promotion expires either tonight or tomorrow at midnight, & I’d really rather be working in Unreal right now. Note that I’m not […]

Unreal Diary – Day 35

UE4 4.7.4 | ~4 hours in-engine Personal notes via Google Docs Unreal Invaders Trello board Happy Easter! A few rounds of back-&-forth with Ryan & it seems like we’ve got a reasonable grasp of using SourceTree to handle pushing to & pulling from GitHub. The real test will come with the jam, & for now […]

Unreal Diary – Day 34

UE4 4.7.4 | ~1 hour in-engine Personal notes via Google Docs Unreal Invaders Trello board It’s Saturday, so 1st order of business is a round of Pins. Once that’s done I spent a bit of time reviewing Substance Designer by watching a couple of videos & replicating parts that were new to me. That ate […]

Unreal Diary – Day 33

UE4 4.7.4 | ~5 hours in-engine Personal notes via Google Docs Unreal Invaders Trello board Spent 2.5 hours trying to get a combination of git, SourceTree, GitHub, & UE4 to work. I have fragments of everything running, but I don’t think they’re talking to each other properly. The source control setup in UE4 is dead […]

Unreal Diary – Day 32

UE4 4.7.3-4 | ~6 hours in-engine Personal notes via Google Docs Feeling much better, thanks. Was likely the residual birthday curry coming back to haunt me, hopefully nothing more serious than that. Darkade (UE Edition) #1 – Unreal Invaders, Day 6 I step through the Blueprint for enemy movement, intent on removing the “Accessed None” […]


Hit Counter provided by seo company