365 Days Worth of Gaming
In which Jack makes a list that he may or may not have checked twice.
In which Jack makes a list that he may or may not have checked twice.
This is a #GAMEVIEW of Raven’s 2010 videogame, “Singularity“[1] tl;dr – Singularity is a solid FPS/survival horror/sci-fi adventure game, marred only by the usual Unreal Engine texture glitches & poorly-scripted NPC AI. Wasn’t For Me Lack of transparent save/check points & unclear progress meter. Scripted NPC events jump the gun & continue without the player. [...]
In which Jack reviews a couple of week’s worth of Nimblebit’s airline simulator, Pocket Planes.
In which Jack reviews The Walking Dead and Spec Ops: The Line, exploring the emergence of mature narratives in videogames.
In which Jack answers the call for the third time, and likes it best.
In which Jack builds a pillar of flame as creative therapy and answers the Pivot Questionnaire.
In which Jack breaks his back and worships the gods.
In which Jack showcases some stuff from a conference and talks about talking.
In which Jack makes obtuse references to hammers and compares them to video game marketing.
In which Jack reveals a few more fears and a whole lot of opinion on the iPad 2.