#GAMEVIEW : Dark Acre
DARK ACRE INDEPENDENT GAME DEVELOPMENT

Category: #GAMEVIEW

365 Days Worth of Gaming

In which Jack makes a list that he may or may not have checked twice.

Singularly Unique

This is a #GAMEVIEW of Raven’s 2010 videogame, “Singularity“[1] tl;dr – Singularity is a solid FPS/survival horror/sci-fi adventure game, marred only by the usual Unreal Engine texture glitches & poorly-scripted NPC AI. Wasn’t For Me Lack of transparent save/check points & unclear progress meter. Scripted NPC events jump the gun & continue without the player. [...]

Pocket Pain

In which Jack reviews a couple of week’s worth of Nimblebit’s airline simulator, Pocket Planes.

Do or Die or Do and Die

In which Jack reviews The Walking Dead and Spec Ops: The Line, exploring the emergence of mature narratives in videogames.

GotY 2011

In which Jack answers the call for the third time, and likes it best.

Delving

In which Jack builds a pillar of flame as creative therapy and answers the Pivot Questionnaire.

Dark Acre Week 41 Report

In which Jack breaks his back and worships the gods.

Dark Acre Week 34 Report

In which Jack showcases some stuff from a conference and talks about talking.

Dark Acre Week 30 Report

In which Jack makes obtuse references to hammers and compares them to video game marketing.

On Fear and Touchtronica

In which Jack reveals a few more fears and a whole lot of opinion on the iPad 2.


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